Consumables are a type of item that is consumed when it is used. Currently, there are only three kinds of consumable items, apples, beer and potions.
Apples[]

Apples heal 5 HP upon consumption.
Normal Snakes can drop these; Summoned Snakes will not.
(Note: Eating Apples too quickly can result in loss of apples, waiting for 3 or more seconds between apples removes the chance of apple loss.)
Beer[]

Drinking Beer causes you to gain 1XP and become drunk at the cost of 1hp.
If you drop beer, Orcs and Blobs will pick it up.
Potions[]

Potion effects and colors will be mixed and matched differently each time, but once a potion is used the color will have the same effect for the rest of that playthrough. It is advised to clear a room, jump up on a block, and stay far away from lava before trying unknown potions.
The color of the graphical effects for consuming each potion will typically match the color of the stat affected.
Colors[]
(Edited to list by sequence on a color wheel)
- Milky White potion
- Questionable Yellow potion
- Sparkling Gold potion
- Brown Muddy potion
- Rusty Orange potion
- Blood Red potion
- Hot Pink potion
- Fucsia potion
- Dark Violet potion
- Azure potion
- Aqua potion
- Murky Green potion
- Sickly Green potion
- Lime Green potion
- Inky Black potion
Positive Effects[]
Negative Effects[]
Potion Name | Potion Effects | Graphical Effect |
---|---|---|
Poison | Permanent -1 Strength | Player vomits blue fluid. |
Brittle Bones | Permanent -1 Defense | Player vomits purple fluid. |
Slow | Decreases speed | ![]() Rainbow vomit |
Darken | Decreases light emitted by player | ![]() White vomit |
Confusion | Player wanders around in random directions for a few seconds. | White particles swim around player's head. |
Sleep | Player falls asleep and cannot move for about 10 seconds. Restores 1 health. | ![]() |
Fart | All enemies in current room become aware of you, and NPCs may attack you. | Player emits a puff of green smoke behind them. |